Catfinity Tower is a game where the main character climbs a medieval tower called "Catfinity Tower", facing challenges on each floor, with the aim of getting as far as possible.
Mechanics and Rules:
Life:
- The player starts with a limited number of lives.
- Each life the player has gives 10 life points.
- For every 1 damage taken the player loses 1 life point.
- If you lose a life, you can only recover it using consumable items, which can be found in the stages, depending on your luck.
- If all lives are lost, it is Game Over. The player returns to the first level of the tower.
- When starting a new game, all lives are restored.
Energy:
- The player starts with a limited number of energies.
- Each new attempt to climb the tower consumes 1 energy.
- Some items found in the game consume energy.
- When using energy, it can be recovered using consumable items, which can be found in the stages, depending on luck.
- Energy is automatically restored every 24 hours.
Floors and Difficulty:
- The tower is divided into floors with levels of difficulty.
- The higher the floor, the greater the difficulty.
- Each floor is divided into 1 to 5 levels.[D,C,B,A,S]
- Each normal level has 120s.
- Each special level has 180s.
- Every time the player kills an enemy the timer reduces by 5s.
- The player has 3 options to advance to the next level:
- 1 - survive until the timer counts down to zero.
- 2 - defeat all enemies.
- 3 - defeat the floor boss.
Items:
- During the journey, the player can find: consumable items, skills, equipment, among others.
- Collected items remain in the inventory, even if the player dies and returns to the beginning.
- Items can be minted to the ronin wallet, and sold on the marketplace[soon..]
Characters:
- The character defines what the attribute values will be: life, energy, strength, intelligence and speed of each player.
- The character can be exchanged by the player.
- The account level works independently of the character, there is no need to level up each character.
- Characters can be acquired through spiritual orbs, a special item from which characters are born.
- Characters can be minted for the ronin wallet, and sold on the marketplace[soon..]
Rank:
- The main dynamic of the game is the ranking system. The parameters for defining the rank are:
- 1 - Floor higher
- 2 - Player level
- 3 - Collection Level
- 4 - Experience
- That is, if two players who reach the highest floor are tied, the tiebreaker is decided by the next parameter, the level and so on.
- The rank will be used to distribute prizes and rewards.